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Quake 4 xbox 360 game
Quake 4 xbox 360 game















Flitting from tight, dark corridor-based sequences to wide-open arenas teeming with life. The LB and RB buttons are used for scrolling through weapons whilst the right trigger, as is commonplace today, fires said weapon.Īs the story unfolds the play takes on a more erratic form. But more importantly, that which was yet to come. Fitting comfortably on the Xbox 360’s pad, the title demonstrated how clearly Microsoft understood the success of the genre. You are pushed and shoved from one small event to the next without any really drastic change in pace. The game places you in a series of linked set-pieces distinctively reminiscent of both the Medal Of Honor and Call Of Duty franchises of the time. Jumping in, the training sequence of Quake 4 is deceptive. Despite launching some eight years after GoldenEye 007, FPS games were only just starting to hit it big on console. However, on the Xbox 360 it was an entirely different proposition.

QUAKE 4 XBOX 360 GAME PC

With the PC version having already been released by the time the Xbox 360 arrived, it’s easy to see why Quake 4 was quickly forgotten about as a first-person shooter in an overcrowded PC market. It was assumed that the Xbox 360 version was being built from the ground up, as was seen with Quake and Quake II on the Nintendo 64. The game was announced for both the PC and Xbox 360 at E3 2005. We’re not entirely sure why at this point, but there’s probably no better time to revisit the original release. Now, some 17 years later, Microsoft is giving the game a brand new test flight on PC. The title represented a further stage in both the Quake legacy and the DOOM 3 engine. However, suggesting that this was merely due to it arriving as part of the Xbox 360 launch line-up would be tantamount to heresy. Unsurprisingly, there was quite some amount of anticipation for the game. Quake 4 originally launched alongside the Xbox360.















Quake 4 xbox 360 game